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Art. 01 – Vol.23 – No. 2 – 2013

Reusability in Serious Games Environment

Ioana Andreea Stănescu

ioana.stanescu@ats.com.ro

Antoniu Ştefan

antoniu.stefan@ats.com.ro

Advanced Technology System Târgovişte

Ion Roceanu

iroceanu@adlunap.ro

National Defense University Carol I

Carmen Elena Cîrnu

carmen.cirnu@ici.ro

National Institute for Research and  Development in Informatics ICI Bucharest

Abstract: The importance of interoperability in information technology is well known. The ability of systems to interoperate with another is a concern which must be considered simultaneously from technical, semantic and pragmatic perspectives and covering all the concerns relevant for different stakeholders. This paper addresses standardization, reusability and interoperability issues in serious games environments, with the purpose of highlighting their importance in building the efficiency of the serious game development processes. The authors introduce a Serious Games Multidimensional Interoperability Framework that enables the construction of interoperability scenarios, and detail reusability opportunities in the serious game mechanics and assessment areas. The research also pleads for the impact that creativity has on the development of new interoperability solutions.

Key words:  Interoperability, Reusability, Standardization, Serious Games.

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